I am a technical artist who have evolved with the computer graphics industry since the early 2000's. Worked in different facets and stages of production for several TV Commercials and Films. An Animator by passion, he is a self taught Character Rigger that sometimes moonlight as a Modeller and Texture artist. Directed several 3D animated shorts and teasers, supervised and led teams for a few. Now he is shifting his focus to the gaming side of the CG industry as a Concept Artist.